I’ve just come home from three days of christmas (and one day of alpaca shearing).
My sister gave me a Windwaker HD Nendroid figurine. It is so adorable! Some people like to keep things in their boxes but not me. I see no reason in owning cool things and not enjoying them. Naturally, I had to open it up and try out some poses. Excuse me while I have a fangirl moment…
Now I am home, unpacking all my christmas goodies. My study already has enough figurines (all from my sister…) so I’ve placed my Link in front of the TV with my 3DS treasure chest. How can I possibly choose a single pose for my figurine?
I would give him four arms if I could
It took me 140 hours over three months but I have just completed all 200 achievements in Xenoblade Chronicles. Even the stupid annoying ones. It’s like the game-makers wanted you to hate the game when you finished. I bet they were laughing at the pub just thinking about the poor stubborn fools determined to kill 5000 enemies and revive KO’d characters 500 times.
I don’t think anyone cares but that’s 140 hours of my life gone so dammit, I’m going to share.
Following on from my last post, I’ve been working in the afternoons on three dolls for Miss Doll Gamer 2012.
I’m starting to regret my choice in shading. It would have been much easier had I gone down the pixel shading route. I spent hours shading and deleting because I couldn’t get the skin and face right. And the hair. I have done grey hair before and it was fine but this was agony. I hate the hair of the second one but it turned out well as blue hair so I’ll just submit the grey for the contest but keep the blue. Who cares if I don’t do as well in that round?
Seriously, how do game developers manage to pick these colours and make it work together? This isn’t the first time I’ve had trouble with the colours for fanart.
I have decided to enter Miss Doll Gamer 2012. My choice in character is Melia from Xenoblade Chronicles. Such an awesome game.
I’m trying very hard to finish all the rounds at once. I did that last year for the Ladies of Pokemon pageant and felt very satisfied working on it all at once. But that was an orginal character without many details and on a smaller base. The amount of details for this is massive and taking up so much time. The afternoon flies by so quickly it feels like someone’s stealing my time. Surely it didn’t take that long to draw a gun. Really?
And those angles are a bitch.
Why do I do this to myself? The plan was to spend this month finishing off projects that have been gathering dust. Not starting new things that take forever.
And the stupid thing is that I want to try adding backgrounds. Not that I know what I’m doing or anything…
Day 4. Three hours of work. In which I say “Shoes take how long?”
|“Heropon Riki saves the day”
After about 145 hours of Xenoblade Chronicles, I decided that it was time to end it. That’s what happens to me, I’m dead keen on collecting everything (in this case, achievements) but then I get sick of it and just end the game. Do I really want to spend hours letting my companions die so I can revive them again and again to mark off another achievement? Boring. So I faced the enemy and kicked butt.
A lame end battle(s) to an epic game. Apparently the end is no challenge when you’re on level 98 (thanks to trying to get all the achievements). And I thought the explanation at the end was silly. Final cutscene was good though.
Despite being less than thrilled by the ending, this game is definitely on my favourites list. Even if it didn’t have all the silly outfits (I’m quite a fan of giving everyone glasses. They look good). Game developers take note of this game. And give me more silly outfits.
What isn’t on my list is Skyward Sword. I gave up on finishing Zelda. I collected the triforce (loved that dungeon BTW) and was pumped to fight the final bosses. But then I got there and realised that my fighting skills are still lacking and I have a sore shoulder. So I watched it all on YouTube. I have to say that I like the ending. I particularly like the start of the credits when you see some of Zelda’s perspective.
I feel bad not taking a shine to Skyward Sword. There were many aspects of the game that I really liked. But I had trouble getting past the many things that I didn’t like. It also feels like the game has ignored many of the things that I loved about previous Zelda games, while retaining many of the things that I didn’t like. That and fighting Ghirahim hurts my arm. If I want pain then I’ll punch a wall.
I don’t have anymore Wii games to play so I’ve moved onto Dragon Quest VI. It had an ocarania right at the start so it already kicks Zelda’s butt. I got the game last year and was planning to save it for going overseas. But I suspect that wont be happening anymore. Hence the anxiety and job-hunting.
Picked up LoZ Skyward Sword on the weekend, with the golden Wiimote. If only there was a golden nunchuk to go with it.
So far I’ve past the first dungeon. Sadly for Zelda, I’m already addicted to Xenoblade Chronicles and would rather spend hours looking for lost children, collecting pink asparagus, and beating up a shitload of monsters so my characters like each other and I can have a heart-to-heart. I’m finding it really hard to motivate myself to do any art, despite having so many ideas.
The latest Zelda installment is certainly pretty. I quite like the new design for the heart container. And there is a little cute thing where you can get a pumpkin skewered on your sword. Those little details make me happy.
But on the whole, the game hasn’t made a great first impression. I am neutral to the new stamina meter but my favourite past-time was getting from A to B by rolling. That joy was stolen from me in the DS games and now it’s stolen from me for the Wii. I’ll have to make do with backflipping all over the place.
I’m finding the controls really hard. Flying isn’t so bad when trying to get somewhere but when you have to chase after some stupid bird, it’s bloody hard. Beating up Deku Babas should not be that hard either. But some of it is simply I lack the skills and hopefully I will get the hang of it soon. I quite like using the bug net and the item you get in the first dungeon.
The game does look like a lot of fun but I feel a little disappointed. I think it’s just a case of being such a big fan that I expect too much. Once I reconcile myself with the idea that no future LoZ game will ever be better than Ocarina of Time then I’ll be fine.
To celebrate the end of my sister’s exams, on Tuesday we went to Melbourne Zoo. And then she gave me Xenoblade Chronicles (I never have packages sent to my address – my postie isn’t that reliable) so since then I have been playing obsessively. Mainly running around in circles trying to find items or people. My god, it’s such a huge world. I’m not very good at battles – the baddies keep kicking my butt. It’s pretty cooA pitty the game isn’t being released in the US, it’s pretty awesome so far. And you can unequip clothes and make the playing characters run around in their underwear 🙂
It was a good day at the zoo. Unfortunately, the light wasn’t so good and a lot of my photos didn’t turn out. But I don’t just go for the pretty pictures, otherwise I might as well look up photos online. There are a lot of special moments that you just can’t capture (unless you’re a professional).
Lots of babies about. The ducklings and moorhen chicks were so tiny and adorable. One highlight was a baby spider monkey going crazy in her nursery.
|Mali, having a snooze with her family
|Just after taking this photo, Ongard peed and pooped in the water. And continued hanging out in the water while his turds floated in a semi-circle behind him. At least Rory isn’t that bad, he only pees in his pool
|Dewi with her mum, Maimunah, under the blanket. Orang-utans are my favourite primate.
And now back to Xenoblade. I will defeat that stupid Mecha…